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CS student focused on intuitive thinking, real-world workflows, and useful software.

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CS Portfolio

Building practical software and sharpening core skills

Now Exploring

Java, Azure, SQL, and database design & management

About

I'm Cameron Gaudian, a student at Minnesota State University, Mankato who enjoys turning big goals into consistent daily progress. Whether it's school, work, fitness, or personal projects, I care a lot about consistency and steady effort. I'm easy to work with, always open to learning, and motivated by building things that are genuinely useful.

Experience

Current Role

Software Engineer Intern

Thomson Reuters

Apr 2026 - May 2027 | Mankato, MN

Description

Working with Maverick Software Consulting as a Software Engineering Intern in a mentored, real-world software development environment focused on practical engineering experience, technical collaboration, and long-term growth.

Selected Projects

Student Flow Visualization Tool

Database Design Azure SQL

CFC AI Support Assistant

AI Python RAG NLP

DEADFRONT Game

Unity C# OOP 3D Environment

Project Details

Student Flow Visualization Tool

Spring 2026

Database Design Azure SQL

A data visualization system for analyzing and modeling student enrollment, transfer, and graduation pathways at MNSU. It aggregates multi-source institutional data, designs a scalable relational model, and builds structured pipelines for Sankey visualizations that show how students move through and beyond the university. The system helps administrators understand student origins, academic progression, transfer behavior, and degree outcomes through clean, queryable, and well-structured data.

Public artifacts are unavailable for this project due to NDA restrictions.

Project Details

CFC AI Support Assistant

Fall 2025

AI Python RAG NLP

An AI chatbot leveraging Retrieval-Augmented Generation to answer customer questions based on CFC Technologies' internal help documentation, improving the overall customer support experience.

Project Details

DEADFRONT Game

Fall 2024

Unity C# OOP 3D Environment

A 3D FPS zombie wave survival game built in Unity using C#. Main features include full weapon systems, player health systems, enemy AI, and wave progression. Additional interface elements include a HUD, status displays (like ammo/health), and feedback such as audio and visual cues.

Skills & Focus

Languages

Python & C# proficiency; have experience with SQL, HTML/CSS, JavaScript, and more.

Tools

Git/GitHub, VS Code, debugging; currently learning React, command line, and more.

Core Concepts

OS, algorithms, data structures, and more; currently studying data mining & information security.

Contact

Want to collaborate, or just say hi? Reach out, and let's build something together.

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Resume

Cameron Gaudian Resume

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